What Happens When I Level Up – Ranger (D&D 5e)

This guide only presents the Traits, Feats, and additional Abilities that your character will acquire when they gain a level. The character progression is broken down per level to facilitate the tracking of incremental changes that can be made for a character. This is to help avoid repeatedly jumping through different sections of the Player’s Handbook every time an additional level is gained.

Before using this guide, please take note of any and all applicable feats, racial traits or background bonuses that your character might gain before choosing a class. Most of these are one time numerical bonuses to Ability Scores or are persistent abilities that your character can use all throughout their adventuring life.

This guide will only feature the Ranger class published in the Dungeons and Dragons 5th Edition Player’s Handbook (PHB). Links pertaining to the Revised Ranger will be provided before the level outline.

The Ranger Class Advancement Table

Ranger New
Local hunter tries adventuring. Higher res image here.

General notes on Rangers:

  • Rangers are half casters, adding utility and flavor to the class instead of focusing on martial prowess. This is the class that first pops into mind when thinking of designated trackers.

  • One spell can be swapped out for another for every level gained. This takes into effect once you reach 2nd level in this class, gaining the Spellcasting feature. Like the Paladin, the Ranger does not learn any cantrips from its own class advancement.

  • Although Rangers are typically seen as designated ranged weapon users, their encompassing weapon proficiencies and fighting style options provide them with the choice to become melee combatants.

  • There has been a lot of discussion on how the Ranger class in the Player’s Handbook can be too situational. Material from the Unearthed Arcana series released by Wizards of the Coast features a Revised Ranger document, adding more oomph to class feats and abilities.

Ranger Archetypes (Standard Ranger)

  • Beast Master (PHB pg.93)

  • Hunter (PHB pg.93)

Unearthed Arcana Ranger*

*Featured in expansions, revisions, homebrew material and Unearthed Arcana. Ask your DM for permission if they’ll allow the use of these Archetypes/Comclaves for your campaign. These options may have additional requirements and/or special features/bonuses when chosen.

Character Advancement – Gaining Levels

1st Level Ranger

  • Initial HP = 10 + Constitution (CON) Modifier

  • Armor Proficiency: Light Armor, Medium Armor, Shields

  • Weapon Proficiency: Simple Weapons, Martial Weapons

  • Tool Proficiency: None

  • One (1) 1d10 Hit Die

  • +2 Proficiency Bonus

  • Proficiency Bonus added to STR and DEX saving throws

  • Choice of Proficiency Bonus to Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, and Survival (Choose three)

  • Favored Enemy

  • Natural Explorer

2nd Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • Two (2) new 1st level spells from the Ranger spell list

  • Two (2) new 1st level spell slots

  • Fighting Style

  • Spellcasting

3rd Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • One (1) additional 1st level spell from the Ranger spell list

  • One (1) additional 1st level spell slot

  • Ranger Archetype (First Ranger Archetype Feature)

  • Primeval Awareness

4th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • Ability Score improvement (additional 2 points for one ability or 1 point for two abilities) OR a Feat of your choice

5th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • One (1) additional 1st-2nd level spell from the Ranger spell list

  • One (1) additional 1st level spell slot

  • Two (2) new 2nd level spell slots/access to 2nd level Ranger spells

  • Extra Attack

  • Proficiency Bonus is increased by 1

6th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • Favored Enemy and Natural Explorer improvements

7th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • One (1) additional 1st-2nd level spell from the Ranger spell list

  • One (1) additional 2nd level spell slot

  • New Ranger Archetype Feature

8th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • Land’s Stride

  • Ability Score Improvement OR a Feat of your choice

9th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • One (1) additional 1st-3rd level spell from the Ranger spell list

  • Two (2) new 3rd level spell slot/access to 3rd level Ranger spells

  • Proficiency Bonus is increased by 1

10th Level Ranger

11th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • One (1) additional 1st-3rd level spell from the Ranger spell list

  • One (1) additional 3rd level spell slot

  • New Ranger Archetype Feature

12th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • Ability Score Improvement OR a Feat of your choice

13th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • One (1) additional 1st-4th level spell from the Ranger spell list

  • One (1) new 4th level spell slot/access to 4th level Ranger spells

  • Proficiency Bonus is increased by 1

14th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • Favored Enemy improvement

  • Vanish

15th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • One (1) additional 1st-4th level spell from the Ranger spell list

  • One (1) additional 4th level spell slot

  • New Ranger Archetype Feature

16th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • Ability Score Improvement OR a Feat of your choice

17th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • One (1) additional 1st-5th level spell from the Ranger spell list

  • One (1) additional 4th level spell slot
  • One (1) new 5th level spell slot/access to 5th level Ranger spells

  • Proficiency Bonus is increased by 1

18th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • Feral Senses

19th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • One (1) additional 1st-5th level spell from the Ranger spell list

  • One (1) additional 5th level spell slot

  • Ability Score Improvement OR a Feat of your choice

20th Level Ranger

  • Max HP increase. Add 1d10 + CON Modifier to the current total Max HP

  • One (1) additional 1d10 Hit Die

  • Foe Slayer


Please take note of all ability score and bonus increases as your Ranger gains levels and experience. These changes must be properly reflected on your character sheet to show improvements for character statistics like skill checks and attack rolls. Make sure to update the character’s armor class, hit points, bonus initiative, passive perception and other skills that they are proficient with whenever any relevant changes allow you to do so.

Providing a lot of options for battlefield control and support as well as utility during exploration, the Ranger’s party role lies somewhere between the Fighter and the Druid. For additional information on Ranger Archetypes/Conclaves and the features they grant, please refer to resources like the Player’s Handbook, Xanathar’s Guide to Everything or expansion and online material like the ones from Roll20 or The DnD 5e Wikidot website.

– D

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